@startuml
sprite $lemon [48x48/16] {
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00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFF9000000000000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000000
00000CFFFFFFFFFFFFFFFFFFFFFFFFFFE300000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
}


!define FA6_LEMON(_alias) ENTITY(rectangle,black,lemon,_alias,FA6 LEMON)
!define FA6_LEMON(_alias, _label) ENTITY(rectangle,black,lemon,_label, _alias,FA6 LEMON)
!define FA6_LEMON(_alias, _label, _shape) ENTITY(_shape,black,lemon,_label, _alias,FA6 LEMON)
!define FA6_LEMON(_alias, _label, _shape, _color) ENTITY(_shape,_color,lemon,_label, _alias,FA6 LEMON)
skinparam folderBackgroundColor<<FA6 LEMON>> White
@enduml